If You Start It They Will Come

It should come as no surprise that Boise isn’t a hotbed for animators or video game designers/developers. Anyone around here will tell you how hard it is to either A) find talent or B) find a job. We’ve talked and blogged about this in the past, but last year we decided to stop talking and do something about it.

In 2011 we started an organization called Interactive Artists & Animators Group of Idaho (IAAGI) in the hopes of finding new talent, giving people a place to share ideas, network and teach. We’ve been surprised by the number of developers and artists that have been hidden away and share the same passion and desire to see the industry take off here. But that’s not to say there isn’t plenty of room for improvement.

We’re quietly talking with people about ways to get kids excited about programming, game design and animation. It’s a slow process, but we’ll post updates as they come available. In the meantime, if IAAGI is something you’re interested in or you know somebody who is, point them our way. We’re always looking to meet new people.

Pixel Fish Receives a Grant for Swarm – Backyard Buzz

Pixel Fish Studios was excited to learn that we are among the recipients of the New Filmmaker Grant Program created by the Idaho Film Office. Our portion of the grant will be used to develop our upcoming video game Swarm – Backyard Buzz.

We’d like to thank the Idaho Film Office for their support and shared vision of creating new jobs and opportunities for our state. Pixel Fish Studios is committed to fostering the video game and 3D/CGI industry in Idaho and creating new employment opportunities. We feel that Swarm is a key step in reaching this goal.

About the game: Swarm – Backyard Buzz will be a third-person multiplayer web-based game centered around some of the characteristics and the community of bees. Development and design is expected to take approximately one year.